Destiny 2 Trailer: Snark, Splendor and the CGI cut-scene that gives us some direction for the future fight against Gary

Bungie and Activision have finally dropped their official announcement on Destiny 2.  They started off with a very clever teaser trailer that focuses on Cayde-6, drinking in a bar with our boy Sweeps, the sweeper bot from the tower, as he recounts his heroics in battle, which presumably took place just moments before he poured his drink.  His self bravado get punctuated by a high velocity round blowing out the side of the building he is in as Sweeps, my own name as I do not think any of them actually have names, looks up in shock as a new mess is made and goes to start cleaning up while Cayde picks up his pistol and starts to make his way towards the still ongoing fight further up the road, while commander Zavala yells at him over the com. Extremely well done and sets the mood for their full trailer reveal.

The full trailer gives us a much better picture of what is going on. The Traveler has taken a beating, and is potentially dead, our ghosts are nowhere to be found, and the bloody Cabal have invaded the last city of earth, destroyed the tower and blew up all our stuff! This heinous act of is perpetrated by none other than. . . . GARY!, no wait. GHAUL! A Primus, at least, of the Red Legion is the antagonist we have to face off against, and he brings with him a seemingly host of new enemies to battle. While only a CG trailer, we do see some sort of reptilian dog creatures and some huge melee based warriors who wield two large cleaver’s charged with energy. We also see variations on more traditional enemy units like the Cabal Phalanx, as their traditionally ‘iron slab’ shields have been changed to an expanding energy shield.

Destiny 2 redguard

Visually this trailer looks pretty awesome, there is no denying that, however it doesn’t actually give us a ton of concrete information, and there is just a lot of speculation as to how the story will unfold. If, like me, you enjoy the lore of Destiny I highly recommend checking out a gentleman named ‘My Name is Byf’ on YouTube as he does an incredible job of deep diving the existing lore, and extrapolating on new lore that is still being released.

We do know some information however, as places like Gamestop and Amazon have revealed, we know that there is a character named Hawthorne, who has survived outside the city and without the Guardians protection for many years. We also know that we are on the hunt for new weapons, and humanities scattered heroes thanks to the flavour text in the Destiny 2 collectors edition.

Here is where the speculation aspect comes in, as everything from this point onward is me spit-balling and sharing my wants over what a new Destiny game should be. On the subject of reuniting humanities scattered heroes, I think this is a nod to all of the characters we hear about in the lore. Characters like Efrideet, Tolan, Osiris, Eris Morn, The Awoken Queen Mara Sov and maybe even the Nine. Finding characters like these could be the single player campaign not only gives you a solid foundation to build your story upon, but a great way to include the lore directly into the story, and make many of their player base happy with the lore integration. The fact that Destiny’s lore was on a website and not in the game rubbed many the wrong way, as it is fun to read about what the hell is going on.

Destiny 2 New heroes

Putting aside the trailer though, what really does Destiny 2 need to accomplish, to not only fix the mistakes made on the first game, but to set themselves up for success over this games, presumably, three-year life cycle. It’s first major hurdle is Bungie’s continued adamant stance that it is “like an MMO”. This continued perception not only makes their positives seem muted; such as great gun play, which is a strength of this franchise, gets relegated to a lesser position in the conversation because the empty world, poor story telling and generally un-fulfilling loot grind overshadow it; and its negatives, as previously mentioned, get thrust into the limelight for everyone to criticize. Destiny 2 should be looked at as a Drop-in/Drop-out co-op action adventure game that happens to have hub stations to meet up with more people than you can fit in a team.

The other integral thing Bungie needs to get right is their story. Let’s be blunt here, they fucked up. Their original story was good or bad, no one outside their team knows, and they decided to change it last-minute into some sort of disjointed Frankenstein narrative. It was like Zack Snyder was cutting this game together. Visually looked great, but you could barely connect two plot points together without spending twenty minutes looking through grimoire cards to figure out what was going on. If Destiny 2 is going to continue to earn any good will back, some earned via the Taken King and Rise of Iron, then their story has to be on point. In my mind a 40-60 hour story arc, as a single player campaign, is the time-frame to try to hit. This gives your casual players a good amount of content to go through and experience and allows your hardcore grinders a solid experience they will still rush through but, hopefully, keeps them engaged longer in strikes, dailies and the like on top of their PvP and Raid schedules.

Lastly, something I would personally like to see is the advancement of gun and armour. The infusion system introduced in the original Destiny was a really great step in the right direction, but I personally would like to see more done with this aspect. I look at games like Mass Effect Andromeda, and how as you gain levels you gain access to build/research second, third, etc tier weapons which make them slightly better. If you coupled this type of mechanic with Destiny’s weapon/armour attribute system, not only would this flush out the armoury, it would allow users to really invest in their equipment and gives us, the players, a chance to really look and feel different from the thousand other players.

That said, we have to wait until May 18th to see some actual game play for the game, and that game play will help us really get a grasp on what we should be expecting in Destiny 2.

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Games of the year: Why have only one!

Christmas has passed,  and I am looking at the pile of games beside me still humming and hawing over what have been my biggest and brightest for the end of the year. So many games have come out that I have enjoyed it is hard narrowing it down to a single choice, so I thought it would be enjoyable to pick a list of five games which have blown me away with story telling and game play. Please forgive my shitty logo as I suck at such things. As with any game of the year list, these are the games that stuck out to me, probably not objectively the best.

doom

I would be remiss if I didn’t start this list off with Doom. When I heard a new Doom was in the works, this is what I imagined it to be, and by god they delivered. The previous editions of  Doom left a bad taste in my mouth, as I have always thought the *straight action* aspect of the early era Doom games was the correct path for this franchise, and spinning into a more horror-survival style game wasn’t really my speed. Cut to 2016 and id software returns us to a deluge of thundering metal and the satisfying symphonic whine of the chain gun spinning up as you punch, kick and blow your way through Hell.

What enthralled me with Doom is its old school style but new school aesthetics. It’s the combination of fast and frantic gun-play and the near need for constant changing of play style which really makes this game stand out as a single player experience. You, as the Doom Marine, answer any and all questions with a visceral punch and a femur shattering kick, and while that may seem cheesy/childish to say out loud but once you step into those heavy boots it all feels right.

ratchet-and-clank

If Ratchet & Clank isn’t on your list of games of the year, I don’t really know what to say to you. Bringing back one of, if not the, best platformer heroes on the Playstation console. Ratchet & Clank is a near master piece for this genre in my opinion as it checks off pretty much every box this series has been known for. Great third person shooter mechanics? check; Over the top ridiculous weapons? Double check; Entertaining story? check-squared; Annoying front facing run missions as clank which piss you off because you didn’t time your jump correctly? Still there *shakes fist*.

Joking aside, this game brings the nostalgia of this series back for us old timers, and gives the new generation of players to the Groovitron, the Sheepinator and the ever chipper Mr. Zurkon. If you have not picked this game up yet I implore you to spend a few dollars, as it’s probably cheaper now than it was at launch, which was still only $40 at launch. You will have a fun, family friendly game that you, your significant other and/or your kids can get behind for a damn good time.

grand-kingdom

Into RPG’s? Like multi-lane combat systems? Hankering to have a Dragon Mage leap into the air and death laser as your warrior uses his area defence to block for your entire party?! Then you are in luck because Grand Kingdom should quench your RPG tactic’s thirst. I have put in a ton of time into this game, whether it’s through the five different stories or battling against other players in their online war system, and each fight brings its own unique challenges as you play a loose game of paper-rock-scissors with your four man, or woman, party as you battle your way through enemy armies and monsters.

I think what interested me most about this game was its blend of art direction, a combat system that allows you to customize your party to your play style and a fairly lightweight but fun inventory management that again, lends itself towards a party & play style that works for you. If you are looking for a fun and engaging tactical RPG, then look at Grand Kingdom, as you can also get it on PSVita and you should be buying more games on Vita.

overwatch

Not surprising and assuredly on many people’s list this year is Overwatch. What is there really to say about this game other than it is a masterclass in the shooter genre. Blizzard blows the doors off of pretty much every other shooter out this year with not only the quality of its shooter mechanics, but also it introduced us to many loved characters, and adult themed tumblr blogs of those characters, to which we rally behind.

Whether its playing late night with a friend from Toronto as our Zarya (me)/Zenyatta (him) duo crushing noobs or sitting beside a buddy as we Mercy (again me) and Soldier our way through the upper tiers of gold, Overwatch has given me countless hours of enjoyment, frustration and *fuck yeah* moments both as a solo player and in groups. It continues to add characters, events and skins to keep players interested and will be a staple in my system for many months to come.

i-am-setsuna

As a huge fan of the old school RPG’s from early Nintendo and Playstation years, especially Chrono Trigger, I am Setsuna was an INSTANT buy for me. It has been a long time since I have gotten to sink my teeth into this style of game, and while Grand Kingdom does sait my hunger slightly for JRPG’s, I am Setsuna is really the *full meal experience* that I was looking for. Much like the Witcher 3 from last year this game, for me, stands out amongst the crowd for its story and overall theme, which again harks back to one of my favourite games Chrono Trigger.

I don’t know if I have played a game like this in the past couple years, as it blends a fantastic art style along with a somber and almost depressing tone to tell a great story. On top of that is a deep and beastly magic system to blow your way through enemy’s as you escort Setsuna to the end of her line.

stardew_valley

Only last on this list because it is the latest I have picked up is Stardew Valley. This game has been out for a while on PC, but I picked it up for PS4 and holy cow, what a fantastic game. A buddy of mine turned me onto it as I had forgotten about it, and I cannot thank him enough for it. Who doesn’t want a game to relax with a bit of farming, some potential romance and battling slimes in a mine as you gather ore.

This game is incredibly relaxed, and in a time when we are battling through world war 1, floating through space fighting robots and still playing Overwatch, it is fantastic to have a light weight RPG farming simulator which lets just do your thing. Chopping wood, making iron bars, and farming your way to a fortune is just too damn good. Get this game people.

Obviously these are my personal games of the year as they were the highlights of my year. I didn’t play everything and while other games did better in sales, or had higher review scores, these six games gave me the most enjoyment of the year. I do want to give honorable mention to Ubisoft’s The Division. While it had its issues in the beginning, I found myself drawn back into the game once the fixes started coming in. All in all a great year of games and I cannot wait for 2017’s list to kick off.

E3 – Bethesda swing big with new IP and VR but drags with over saturation of Dishonored 2

Bethesda, the publisher, is the bringer’s of such fantastic titles as Fallout 4, Doom, Wolfenstien and Dishonored. Last year’s conference was incredible for them as they dropped the megaton bomb known as Fallout 4 on us and we lost our minds. This year they have kept that trend alive with a slew of new announcements designed to empty the wallet, revitalize older games and give us new fun tools we didn’t even know we wanted!

Quake Champions

First out the gate is Quake Champions, the third in “Hey we have these older awesome games we can make and you guy ate up Wolfenstien and Doom, so let’s go for one more” series. As with many of the first person shooters put out by Bethesda, Quake harkens back to its roots, then adds those flavor nuggets of modern game mechanics to give us (hopefully) the perfect blend of fast paced arena based combat. The only downside in my opinion is its PC only, but it is understandable when they are wanting the game to run at 120hz with an unlocked frame rate.

Elder scrolls Legends

The Elder scrolls Legends and Elder Scrolls Online both made an appearance which is cool, though I will admit neither game is in my wheel house. Legends is a digital trading card game, similar to Hearthstone and while it is still in beta, if you are into those types of games it looks to boast a fairly robust battle system for you to sink your teeth into. The other Scrolls was their MMO, Elder Scroll Online, and they revealed that there will no longer be a hard level cap for players trying to group with their friends. If you are high level and you want to jump down to help a friend just getting in, you get scaled down and vice versa. The problem I see with this though is that if you don’t have to do the lower their stuff as a new player because you can just join up with your high level friends, how is loot and the economy in general going to sustain itself. *shrug* either way, good news for ESO fans.

Skyrim remastered

Keeping in the Elder Scrolls universe, Skyrim is getting a remaster for both PS4 and Xbox One! This game is revamping the games look with higher-res textures and the like, as well as the top mods, sans the nudity ones, for players to re-immerse themselves into a monster world. As someone who has sunk over a thousand hours into Morrowind, Oblivion and Skyrim combined, I am pretty excited to delve back into this much better looking world .

Prey logo

Switching gears completely, Bethesda kicked off a series reboot/refresh (whatever you want to call it) with a kick ass trailer for Prey, giving off a killer survival horror-shooter type vibe. I have not played Prey in MANY years, so I don’t know what to expect from this new iteration of the franchise. I am hoping to have a rock solid single player campaign to sink my teeth into for this. Cannot wait!

Fallout 4

We then transition into Fallout. They announce a few new DLC packs, one of which is being able to take the iOS/android game Fallout Shelter, and basically do that in-game! This is huge as it allows you to get super meta with your game and build a settlement truly from the ground up. They also announced Nuka World, a seemingly run down theme park you can fix up and start using. I didn’t look too much into it as I was still geeking out over the Vault DLC. On the small-scale aspect of new content, they also announced a pack that will give you items like lifts, and allow you to make weird contraptions. I don’t know what the appeal of that is, but hey, you can do more stuff in your town now. Closing out their Fallout section they dropped a bomb on us, and that bomb is Fallout VR! Not a ton was revealed about this but I know many people who are looking forward to getting this going and replay Fallout in VR.

Dishonored 2

Bethesda’s last game was Dishonored 2. The game looks great, as they have expanded upon their unique look at the world and how they blend their awesome architecture with stylized characters and powers. If you are a fan of the first game, you will be super stoked for this second game. There is a problem here though, this demo/trailer/announcement KILLED the momentum of the conference, which was moving along at a decent pace until this point. The demo dragged on, and turned my excitement for the game into a “meh” over all. Another theme E3 has had this year is pacing problems, and Bethesda was no exception to this rule.

The conference itself was mostly well done minus the issues I mentioned above. Lots of cool games to look forward to, even if some of them are PC only, and that leaves us other games like Wolfenstien for next year so it’s likely we will see Bethesda again, which is news I can get behind.

E3 – EA conference about games, sports, sports and games and a shit crowd

I am a little salty at the moment. I was playing Overwatch just before watching the EA press conference and was getting my ass handed to me by a trio of Tracers, and that salt carried over to their conference, and it’s not actually what you expect.

Shitbag audience

The people at the North American theater for EA’s conference were shit. Plain and simple shit. They were incredibly quite, almost uninterested in the conference itself and generally made an “okay” conference worse due to their collective attitudes. Now don’t get me wrong, I don’t expect the Woo girl from the Bethesda conference, but at least some polite claps as stuff, otherwise why the fuck are you there. On the opposite side of the pond, the UK crew with Peter Moore at least had some cheers and clapping going on for some of the games being shown, which was a welcome reprieve from the collective NA toadstools. That rant out-of-the-way, lets talk about the actual games.

Titanfall 2

Starting off, I have to say Titanfall 2 is high on my list of games to pick up. I really enjoyed the first one and with the ability to play on PS4 now, I am going to be all in. Both the single player and the multiplayer trailers looks pretty awesome, though I will admit that the former was a bit duller as we didn’t get the bombastic combat moments and explosions from the latter. The multiplayer trailer does show one important thing though, everybody is “stealing” idea’s from everybody, zip lines, gravity grenades, ground smash’s, it seems like the only unused idea Team Fortress 2 has left is its beloved hat economy. Besides that though, looks quite enjoyable, and I hope it runs as smoothly as shown. One might worry about this game and Battlefield 1 being launched so close together but I have a feeling they actually wont, however I will talk about that below.

Fifa 17

Both types of football made their faces shown, and as a FIFA fan, I found myself drawn to proper football, and not American grid iron. What interested me about FIFA is not only the gameplay, from one-off and seasons, but this new “Journey” mode, similar to other EA sports title single player like career modes. It will be an interesting twist for the series to go with as you battle, strategize, and play the game both on and off the pitch. With a new collision engine, better ball control and improved shot placement I think FIFA 17 will have another blockbuster year in sales.

brackets_v4

The other football shown was Madden 2016/2017 and their new challenge draft modes. This image above was from yesterday’s bracket games from the eight best players in the world as they battled it out for fifty thousand dollars. I don’t follow this myself, but its cool how EA is getting more into the e-sports scene as it helps those who enjoy that kind of thing and allows for more people to become involved with it. Madden looks good still and I am sure it will also do well in the up coming season.

Fe

This game looks interesting, Fe one of the small dev teams that EA is helping support is putting together a cute little title which seems to run in the same vein as Journey or Flower. You are wandering around the world with no prompted direction, so the user is literally the driving force for the story as you resume your dark fantasy looking woodland friends, and battle what I assume are the representation of humans destroying the ecosystem. A fun looking title, and a good move for EA to start helping the little guy out as they continue to make strides to change their “worst company in america” image.

visceral-star-wars-game-e3-2016-teaser

Now we start getting into the real meat and potatoes of the conference. . . . or at least we would have if there was anything of actual note to show for EA and their massive Star Wars push. Every game is at LEAST a year out and their entire section of this presentation was a series of dev diaries and other essentially sizzle reel of star wars images. This was the second most disappointing aspect of their conference as while the sports games and Fe were interesting, Star Wars should have been a juggernaut of content to get people excited. We instead get humdrum into and “hey stuff is happening at some point between here and when we all turn to space dust”.

Andromeda

Speaking of space dust the “information”, if you could call it that, about Mass Effect Andromeda was so sparse and useless that I was literally at a loss for words for how terrible that portion of the conference was. Sitting in the basement with friends watching and I turned slowly to them and asked if I had stroke, because I didn’t hear any information and clearly I must have blacked out. EA drops two of its three big balls with poor messaging, lackluster information and seeming inability to put cohesive thought together.

Battlefield 1

Thankfully the last, or at least seemingly biggest, ball rolled through with a strong finish. Mid conference their half trailer was another blunder, but a full trailer at the end of the show made up for that. Another big, bombastic, and beautiful shooter is on our doorsteps that should keep a good chunk of the community happy. While I have concerns for this games release date, which I will comment on below, I am looking forward to getting a squad together to roam the trench’s.

If you stayed around after the conference to watch the 32 v 32 battle with a bunch of celebrities and YouTube gamer’s you got to see four important things. Firstly is Snoop Dog smoking a blunt on camera and being an average player with a close second, in terms of importance, being Snoop Dog after he finished his blunt and started wrecking house. The third note worthy thing is how even in a pre-alpha build the amount of great visual cues and destruction they have. We saw planes hit buildings and not get destroyed, which is to be expected at this stage, but rain pattering off your weapon, fog, dust and debris obscuring vision, and the zeppelin crashing down on the map WHEN it gets destroyed and permanently altering that area of the map which is really cool to watch. The fourth and final thing however is the release date. The build they showed for the play session said pre-alpha, and with only four-ish months before it’s launch I have almost one hundred percent certainty that this will be pushed. Either to November or sometime mid next year.

That being said, I thought there was some good info, some shit crowds, and a serious lack of Star Wars and Mass Effect news, which was irksome to say the least. Let’s hope the big boy conferences are much better.

E3 predictions – Microsoft, Nintendo and Sony and all of their games delayed into 2017

It is nearly upon us, the super bowl of the video game world that sets up the rest of the year for immediate releases, or delays, and draws us a map for each companies plans moving forward. If the header image doesn’t give it away, I am talking about E3 the Electronic Entertainment Expo. I have written this article three times to date, intent on releasing it on Friday the 10th (tomorrow) yet each day I find some of my predictions were outed, which is both great I was correct/incorrect but annoying as I have to re-tool my thoughts. So I said fuck it and am posting this list after these final revisions. I will be discussing the ‘big three’, Microsoft, Nintendo, and Sony.

XBox-One-Logo

Microsoft is currently sitting in second place in terms of units sold for their console, and as their library of strong games continues to grow, such as the upcoming Gears of War 4, their conference has the chance to bring a lot of interest with their already announced titles. However as this is a predictions piece, lets talk about the rumors and what I think is going to be shown.
Scalebound gets a finalized release date with full trailer as well as a Collectors edition with the Rider and mount statue: While this title has been pushed to 2017, which I think it the theme of this years E3, they have not given it an actual date for when. I predict that this will be the second or third full length trailer video shown.

Crackdown gets a new trailer with specific release date of 2nd week August: Crackdown has been very quite this past year, and I think the game is rife with fun and bombastic game play elements that will be picked up on by the people who enjoyed the previous games and other titles such as Sunset Overdrive. I think this is the second full trailer they play.

Forza Horizon 3 will get a teaser trailer and a have a loose fall/Q3 2017 release date: Racing games are an odd breed of game lately, as we keep seeing them announced, with titles like Need for Speed, and Rally racing, yet they never seem to dominate the mind space of major news sites. Forza Horizion, and Gran Turismo on the Playstation, seem to be the exceptions to this rule and I believe this E3 Horizion 3 will make its debut.
Halo Wars 2 gets a full length trailer and release date announced. Release date is Q3/Q4 this year: A friend of mine is a HUGE Halo Wars fan, and has been patiently waiting for the next game in the series. With a lighter first party line up this year I think we will see this game as a September or November release.

Scorpio gets a small but strong presence in the middle of the conference, talking about their “future proofing” of the brand. Xbox One gets a price cut OR Xbox One Slim is announced: This seems like a natural progression for Microsoft as they battle it out for supremacy in the ‘console war’. With a tease of information and some concepts plus the price drop/Xbox One Slim will make a lot of people sit up and listen.

E3 Playstation logo

Sony is currently enjoying a comfortable lead in this generations sale’s which is insane as they have released very few first party games/killer apps. Bloodborne, Uncharted 4, and. . . well that’s all I care about, but still they are keeping the focus on them by sliding up to third-party developers and getting the spotlight on games like Activision’s Destiny and Call of Duty. With many of their games getting pushed into late Q4 or early Q1 of next year how will they hold up?

PS4k/Neo gets small mention in the middle of the conference giving brief outline with more at PSX: As news continues to come out before the conference, I caught the article(s) that PS4K wouldn’t be a major player at their conference, so the slight revision to my initial guess, a full 10-15 minute discussion about it, was axed in favor of what you see above. I also think the PS4k/Neo will be available at PSX.

God of War Full trailer and release date of Q4/Q1 of next year to stuff an already packed 2017 even fuller. This will be the first trailer they lead off with. The name will be “God of War: Ragnarök: God of War has been a long time in the making, and rumours are VERY strong that it will make its appearance at this E3. I think it will be delayed from this year though, best case scenario being a November launch.

Gran Turismo Sport will have a full trailer and DLC/Collectors edition will be announced. This is to compete with Forza announcement: Like Forza Horizion prediction this seems likely as a way to boost awareness of the game as it will be one of the few triple A first party titles seen this year.

Bend’s game will finally get some screen time and we will see what the hell has been going on for the past 800 years (or 5, if you are counting): This is a prediction a lot of others are making as well, but it just seems like its time for them to shit or get off the pot. I don’t even know if I care what the game is at this point, I just want to know there is an actual game being made, and not a smoke and mirrors show.

Playstation VR will have about twenty minutes of stage time as they talk about launch games and their “launch window” line up. One full game will also be demoed as they talk about the system and a new bundle will be announced of PS4/VR with Camera for Holiday season: VR is coming, and E3 seems like one of the two best places to deliver its message, the other being GDC, and I am putting my money on E3. With a smattering of titles for launch and a launch window of “exciting new titles” there is a lot to talk about.

e3-nintendo-logo

Nintendo is in a weird place. They seem to give zero shit’s about being a part of E3 on the one hand, as they do their own conference via the ‘Nintendo Direct’ but on the other hand they still have a decent presence there with their floor show and slew of games they bring. This year however they are in transition to the NX (X gonna give it to ya) so they are bringing only the bare essentials, which is Zelda, Pokemon and. . . . comfortable shoes to stand in line to try other’s demo’s? Definitely the weak one of the bunch currently but there could be some smaller titles that shock and awe.

Legend of Zelda looks fantastic and makes us all want to play it right now: Not a super hard prediction to make on my part, as I am a big Legend of Zelda fan and I want to see that series take the next evolutionary leap in RPG’s which is the larger, more open world style, Legend of Zelda that gives us a chance to explore to our hearts content.

A new Donkey Kong/Diddy Kong game will be announced for Wii U and 3DS AND NX. Wii U/3DS will be released this fall and NX version released same time as the console: I like Donkey Kong, in Smash he is my fourth pick after Captain Falcon, Ganondorf, and Bowser. I think it is ripe (he he banana pun) for Donkey and Diddy to make an appearance, especially after Tropical freeze did so well for the series.

Pokémon/Pokémon Go will take up fifteen minutes of their direct and many new Pokémon will be shown: I don’t play Pokémon, nor do I plan to. Nothing against the series as I have enjoyed the other games I did play, but I don’t have the time anymore and personally I would prefer a console version. I think this will be big for fans of Pokémon while a moot point for non fans.

Mobile games and their Mobile Partner will take up fifteen to twenty minutes of the Direct, with more information about mobile games of Nintendo properties being revealed: This also seems like a no brainer, but their partnership has been going for a while now and I think they will start to push these games into the spotlight.

Metroid is revealed as a launch title for the NX, CG trailer for the game and it looks to be a return to Metroid Prime quality: This is my “pie in the sky” prediction as Metroid is one of those games everyone talks about, but it seems no one buys as they don’t have the greatest sales. Could bode well though if it was a launch title and looked like something the masses wanted, unlike the last Metroid announcement.

Nintendo world will have its own five minutes of glory as they introduce new games and themes for both the Wii U and 3DS, talk about (but not show) how it will transition to the NX with more details later in the year: Nintendo land seems to always appear like that drunk friend you didn’t invite to the party, so I imagine it will be brought up again and I will roll my eyes, because I am a jerk and I personally have no interest in this.

Those are the big three, and while this is my first written predictions list, I have a feeling I am going to get a couple of points/correct guesses. Many of them safe, but I am feeling confident about Donkey Kong and God of War name. I will follow-up once this is done with how poorly I guessed 😀

Thanks for reading.

Resupply: Platinum Trophy/1000 Gamer score Got the bug to catch em all

Resupply is going to be my opinion piece format. Keeping with my silly shooter motif these topics are really just about trends, thoughts and general game, comic and movie related questions. As the first in this series I thought it would be interesting to talk about the Platinum/1000 gamer score bug that some people have and how I have reacquired after many years of not caring.

I am sitting on my ship looking at the armory, looking specifically at my enemies killed number in Helldivers This game has been out for a while and has been a fun diversion from other games, because that’s how I take a breaks from gaming. You may be wondering why this particular star is important, as most of the time game kills are either a frivolous number that mean nothing, or part of an easily achievable trophy/achievement such as ‘get 10 pistol kills’ or similar low kill tasks. My problem is I need one hundred thousand kill’s to get a single trophy, which in turn gets me my fifth platinum trophy.

To some the trophy/achievement grind is stupid, and means nothing in the grand scheme of things and that is partially correct. Your Gamer score doesn’t really get you anything valuable in the real world, and your trophies don’t give you a discount on games you have achieved a platinum on. So why does a portion of the gaming population strive to complete a game in such a manner, could it be competitive nature between friends/clan mates or maybe its a leader board race for those who are near the top and want the prestige that can be awarded to ‘the top elite’ in situations like this.

Playstation Trophys

As a primarily PlayStation player, I have been investing myself heavily into the trophy hunt as of late. As mentioned above, I only have four platinum trophies so I will never be a part of the ‘top one percent’ leader board on psnprofiles and that’s okay. My re-ignited passion for trophies actually came from the Kinda Funny community as people kept posting their progress on new games that have come out over the past year. The bombardment of platinum’s had the, potentially dire, effect of looking at the games I own, and seeing what trophies were easy to get. Then I started looking at the games coming out that I wanted to play anyways and figure out how increase my total from one, at the time, to as many as I could.

A close friend of mine plays primarily on the Xbox One, and he suffers from the same type of compulsion. He started grinding out the games he owns on that system once we started talking about our respective consoles achievement type system. With an impressive backlog of games as well not only on Xbox One, but Xbox 360 he is continuing to bump up his score 103,812 while my Gamer score for the Microsoft console is a mere 27158.  Each ping of a trophy, or pop (blip?, chirp? I don’t know what that sound actually is) while we game together in the same room is a subtle reminder that one of us is falling behind the other in this completely arbitrary way. It get’s even worse when we are playing the same game on the same system and one of us has a trophy/achievement the other does not.

achievementsscreen

All this positive nature aside, there is still the hum-buggery of trophy/achievement lists that are f-ing ridiculous. Witcher 3: Wild Hunt is a primary example as some of the trophies are incredibly tough to get, such as the gwent related trophies or trying to get the achievement ‘My Kung Fu is Stronger’ from Mortal Kombat. The easy answer here is to “not care” about those particular games, but there in lies the rub as you are invested so heavily in your experience that you frustrate yourself by trying to ‘finish off’ that game.

This long-winded blathering all circles back to my current predicament of the one hundred thousand kills for my Platinum trophy in Helldivers. As much as I enjoy this game, I start to get burnt out of an experience, and now I fear that I may turn my love/enjoyment into disgruntled bitching. I am twenty-three thousand kills away, and I can get roughly two hundred kills every ten minutes, and if my math isn’t completely off, that is another 11.5 hours (roughly) of gaming to get this damned trophy.

So as I finish this off, I am queuing up another planet to launch into, as this one has a retaliation mission which can double my kills in roughly the same time. Wish me luck and thank you for reading.